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"projectname" keyword added which resolves to project's folder name.I didn't have a chance to check it on a clean machine. Probably it requires Deadline 3ds max Submitter installed. Other checkbox doesn't matter in this case ("Net render", "Show Submit Dialog"). Enter deadline repository address and check " Use Deadline" checkbox. Very basic imlementation, it allows you to submit your jobs on a deadline server. Limited support for camera objects in xref scene files (Only root objects in first level xrefs.Don't Save Render Elements Checkbox (Thanks to antomor).CoronaSun supported inside Daylight System.Corona and Vray Sun inside Daylight System fixed (thanks to busseynova for reporting).Additional functionality is Lighting Assignment - you can specify which light will be turn on or off for selected camera during the rendering. Using it you can specify rendering parameters - frame size, frame number, output path - directly to camera object, so every camera in scene 'knows' what it intended to render. This script aims to replace standard 3dsmax's Batch Render and imitates Houdini Output Node workflow. Performance optimizations and speed improvements.Fixes an issue with opening a preview window for files using UNC path.Fixes an issue with relinking paths longer than 256 characters.Fixes a bug during relinking and collecting assets.Fixes an issue with renaming links to xRef scenes using Advanced Asset Renamer.Fixes an issue with assigning HDRs to light by dragging them to the viewport.Fixes a bug that caused Max to crash when trying to render corrupted IES photometric files.Fixes an issue with previewing of Substance SBSAR files.Fixes an issue displaying embedded thumbnails for Revit, SketchUp, and some other 3D formats.Fixes a minor issue with merging some Max files.Fixes an issue with converting 3D models to Final Render proxies.Fixes an issue with searching for assets in Categories.Adds partial support for paths longer than 256 characters.Assign Material dialog box is now shown when dragging/dropping a material onto multiple nodes.Speeds up caching of JPG and PNG images.Adds support for animated FBX models (experimental).Move Above/Below command now supports multiple directories.Move to Top Level command now supports multiple directories.Adds the ability to paste and drag&drop multiple directories.
BUY 3D MAX 2013 ARCHIVE
You can now Batch Archive 3Ds Max files and Material Libraries with assets.Speeds up showing files from sub-folders.Drastically speeds up opening directories.
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